The Ebon Empire

Spirits of Sul'Dusa #1
The Star Summit

13th Glory, 1175

A major event is coming, an increase in the number of Spirits materializing in Sul’Dusa has lead the Chieftains of the clans to send emissaries, priests, shaman and scholars, along with some soldiers to the tear. Calling it “The Star Summit” these emissaries seek to understand the nature of these incursions, and prevent their escalation. In addition, the tri-partisan nature of the delegation is designed to alleviate some of the political strife occuring between the clans over The Blood Mire a patch of turf that has recently become contested due to its proximity to the Tear.

Ku’ Maar Mightscale , and several other Sakkadan warriors are tasked by Roog to help guard an Al’aitsali expedition into the Blood Mire. He wants to keep an eye on the expedition, especiall the Devan emissary, Alexio. Dareven meanwhile sends Wiskil, Sakaala, and several Al’aitsali warriors of her own. The goal of the expedition is to capture a spirit alive.

The party went east into the wilderness where it encountered a lone elf, hunting in the fog. She warned the party of stealthy hunters, invisible due to the fog. A few seconds later the Bullywugs attacked, killing most of the guards before being defeated. Istalyn, the elven hunter joined the party after the fight, as she knew Sakaala.

Going even further east, the party happened upon a ruined shrine, where they decided to summon the stone spirits to capture one. luring the group of stone spirits into a trap angered them so they attacked the remaining members of the party. but in the end, the spirits were defeated, and one was captured, fulfilling the expedition goal. Sakaala decided to return to the base camp.

While en route to the base camp, the expedition was attacked, unprovoked by some Yuan-ti Purebloods. Upon arriving at the camp the expedition found that many of the other expeditions either failed, or died. some others did manage to bring back spirits, and the next day there would be a celebration.

Spirits of Sul'Dusa #2
The Sound of Drums

14th Glory, 1175

The Al’aitsu expedition celebrates the successful return of several spirit hunting parties. After the ceremony of mourning, Dareven had a feast prepared. After the feast, a group of humans and kenku attacked the camp. Once the attackers were killed, dereven accused the Mollis Procella, and Ku’ Maar Mightscale of the Sakkada expedition of perfidy. She then kicked all non Al’aitsu from the camp. The next day the expedition was disbanded and decamped.

25th Expansion, 1175

Wiskil was wandering The Drench and was found and given a missive by Aerylia. She told wiskil to return to the pickett. He obliged, and was sent, by Dareven at the head of a group of elven hunters back to the heart of the Sall Riverlands. There he was to retrieve a Baykok’s Eye from a nest near the Tear

While he marched to the tear, a group of Yuan’ ti stole a clutch of Mightscale Tribe eggs from Degre Stahd. The Yuan’ti then retreated back into the riverlands.

Ku’ Maar Mightscale was tasked by his captain to take two other soldiers and retrieve the eggs from the yuanti.

Istalyn was trailing a large pack of yuan ti as they moved through the riverlands, and she became interested in the small group that broke off. When she followed that group, she found that they attacked the hatchery and stole a clutch of eggs. So she left clues to lead any pursuers towards the yuanti, which did not meet up with the larger group. While following their tracks she discovered a pukwudgie camp.

Wiskil meanwhile stumbled into the pukwudgies themselves. And several of his even hunters were slain in the ensuing chase and fight in the jungle. Kumar and his surviving soldier, as well as Ista stumbled upon the fight and chose to aid the Al’aitsu against the pukwudgies. After the fight the group chose to follow the Yuan ti first.

While tracking the Yuanti, the group stumbled upon a hungry Chickcharney. Ista tracked a deer to an island in a pool of water. while trying to retrieve the deer carcass they were attacked by a Dakwa. slaying the Dakwa proved costly, as Kumar’s remaining soldier perished. but the group collected the deer carcass and fed it to the chickcharney. Which delighted the bird, and it blessed them with luck.

Soon afterwards, the group discovered a copse of trees, into which the tracks of the Yuan ti disappeared. The party charged in and was attacked by Sitot and several minions. Sitot was attempting to burn the eggs as an offering to the snake god Chaarbok. Wiskil saved the eggs, and the group defeated the yuanti. Kumar is to return the eggs to Degre Stahd

Spirits of Sul'Dusa #3
The Eye of Terror

7th Voices, 1175

The party headed to Degre Stahd to return the eggs. there they met Vordhall, Chief of the Mightscale. He rewarded the group and had a banquet prepared to celebrate the return of the eggs. He also promised to help the group in the future.

20th Voices, 1175

The party then headed south , back into the Sall Riverlands to head to the Baykok’s lair. Inside the lair were numerous death spirits. Malyri was slain. And deep in the lair, the cavern revealed itself to be an ancient Devan ruin. Possibly devoted to inter-dimensional travel. Alexio collected several tapestries depicting historic Devan moments in the war with the titans.

21st Voices, 1175

The group was badly injured by the death spirits and needed to spend the night in the lair. They were warded by Threshold spirits at the behest of Istalyn. After fighting through several more packs of wild retrievers, the group found a tears spirit, which allowed them to recover. But then, the Baykok appeared. The horrible shrieks alerted the party to its presence. a titanic battle followed, with Ista barely finishing off the baykok and saving a horribly wounded Wiskil and Alexio.

Spirits of Suldusa #4
Find Lyniara

1st Blessing, 1175

The party returned to Carri’s Pickett with the Baykok’s Eye,

Spirits of Suldusa #5
The Stage is Set
The Frostmarch #1
The Raid

1st Glory, 1178

To avoid a premature war with the Jotnar, Thorgrima Ragnardottir sent a warband lead by Ottkatla Adilsdottir to attack a Sakkadan settlement called Galvask

Torsten Thundertaker ended up boarding the Drekirok to avoid a gang of street toughs to whom he owed money. Little did he know the boat was headed into greater danger. On board he met a Valkurkunnr named Skuld Völuspá. She was heading into combat and glory. And a Jotnarkunnr namedÆrzus Asgeirrsson, who intended to protect the runehenge that was located near their intended target.

2nd Glory, 1178

During the second day of the trip, around dusk, a fog rolled in, and with the fog, a band of sahuagin raiders. The warriors of the warband quickly dispatched their assailants. But the small fleet was dispersed by a storm soon after, with the Drekirok sent to the bottom of the ocean.

In the great forest of Husavik, Halamar, and his hunter friendTalsalas, were poaching boars from the local jotnar jarl. After a heavy fog rolled in and they killed a few boar, a jotnar hunter speed them. And killed Halamar with a single arrow. Talsalas fled into the woods and fell into a tidal pool in the dark.

Two friends, Balder Osmondson, and Skimi Rúnvalka were on their way to investigate the rune of victory near Galvask when skimi got them lost. They decided to stop for the night when a thick fog rolled in after an attack by dog sized spiders.

3rd Glory, 1178

In the morning skimi and balder awoke to find three bodies lying in the surf. All three had somehow managed to not drown during the previous night’s shipwreck. While everyone got to know each other, talsalas attempted to escape the pit he was in. Failed and drew the group’s attention. Skimi mentioned the town that they had come from, a place called Hvaleyrr. After a short discussion everyone agreed heading the 23 miles towards hvaleyrr was the best plan.

While traveling North, the group stumbled upon a giant toad that attempted to eat skimi because it mistook her glowing runes for a fly. After slaying the toad the group turned West to avoid a winter worg’s territory. But the group wandered into a den of boars that attacked. Turning North again the party disrupted a planned ambush by two half ogre brothersHakyl and Jakyl. The brothers were killed, but not before slaying Torsten

The party continued onward towards Hvaleyrr to give Torsten a proper funeral at the Temple of Aesa. The group prepared the Temple for the funeral and when it was time, the valkerie Eydana arrived to take Torstens soul to the after life.

The Frostmarch #2
Moving on

3rd Glory, 1178

Waking up, Skuld Völuspá decided to work through a crisis of faith by speaking with Talyana about how to honour another’s wishes when it comes to death.

The rest of the group headed to Vagabond’s Wares and purchased some supplies.

Talyana asked the group to look out for some hunters who never returned in the morning on their way to the rune of victory down by Galvask.

During the trip, the party walked up on a shattered cart being investigated by another survivor of the failed raiding party.Gregar Dovahkiin. They got quickly acquainted and were immediately attacked by bandits.

After dispatching the bandits the party followed the tracks back to the bandit camp, killing those bandits and interrogating the leaderHendrick the Razor. After realizing he was perhaps redeemable, Ærzus Asgeirrsson decided to release him.

The party rested for the night after finding the bodies of the hunters along with sakkadan arrow shafts. They decided to head in the direction of the apparent Sakkadan raiding party.

4th Glory, 1178

After a few miles they found two Sakkadan boats packing up and leaving. One was already leaving, the other stayed behind to fight. The group killed those warriors and quickly chased the fleeing warriors.

The river was angry that day, my friend, and after a rough start they narrowly escaped several sea serpents before finally losing control of the boat due to a snapped sail and beached it

The party decided to race west to try to head off the other boat. Luckily the other half of the raiding party had similarly bad luck and beached on the rocks not too far from them.

The two warbands clashed on the beach and Loryax was eventually slain. The group decided to rest for the night and head to galvask in the morning.

The Frostmarch #3
Victory and defeat

5th Glory, 1178

After defeatingLoryax, the party decided to rest up before continuing to Galvask and the Runehenge of victory.

6th Glory, 1178

Galvask was a ruin. Jotnar attacked in the night, destroying the town utterly. So the party headed to the rune henge. Which they found intact.

Having gotten what they wanted, the group headed back to Hvaleyrr via loryax’s boat to warn of possible attack. But it was too late, the town was destroyed, and there were bodies strewn about. But it looked like some escaped by boat.

The group took the boat to Gil.

7th Glory, 1178

A giant shark attacked the ship, only through the skill of the Viking Gregar Dovahkiin at sailing the ship were they able to keep the monster shark from sinking the ship. In the end, the shark was slain and it’s body eaten.

8th Glory, 1178

The group arrived in the capitol, and skuld jaded to a temple of aesa, to find that Talyana had escaped the destruction of hvaleyrr. She told the group of the valor of Hendrick the Razor during the escape. So Ærzus Asgeirrsson decided to visit at Thorgrima’s keep. The rest of the group wished to speak to Thorgrima herself.

The guard refused to allow a jotnarkunnr into the keep itself until Skuld name dropped her father. Upon speaking to Thorgrima they were told of an assassination attempt on her life the day before. She needed the culprit taken into custody before continuing on.

The band continues to the docks, where Talsalas pretended to be a jotnarkunnr looking for work. He spooked the contact, who proceeded to run. After a short chase Talsalas cornered him in a warehouse on the docks.

Aerzus was in the area and retrieved the rest of the heroes, who had only one option. Breach the warehouse. After a short melee with done jotnarkunnr thugs, they captured the traitor Regntreid Hahransson.

Returning him to the keep, they spoke with thorgrima again, and were given an hour to rest before being recalled to the throne room. She told them that Fjornjot, the bastard was indeed behind the attacks but he was making a play for power within the ordning of jarls.

Thorgrima asked the party to go to Skala fel to speak with the norns about these events. The request was punctuated by horrendous screaming coming from downstairs.

Downstairs the party found Rogvar Esteszh killing the guards. After a bloody fight, Rogvar’s murder spree finally came to an end.

The Frostmarch #4
The Norns

23rd Glory, 1178

The party took a longship to Norn island off skalafel to speak to the norns about the violence of the jotnar.

Bearing the end of the trip, a thick fog rolled in and the group became lost, beaching off course they quickly regained their bearing and headed across the tundra. Fighting draugr and scaling down a crevasse to head for their cave. They were forced to slay a pair of hill giants.

After killing the giants the group maneuvered through the ice maze of Yth with relative ease. But then they came upon Content Not Found: null. A monstrous, raving mad hill giant that attempted to eat every living thing it saw. It nearly slew Skimi Rúnvalka, and Ærzus Asgeirrsson, but through the use of Aerzus’ frost magic the monster was forced off. After a titanic clash, the mouth lay dead, and the party proceeded within the cave of the Norns.

The Norns spoke to the party and ascertained what they wished to know just before the world went black.

The Frostmarch #5
The Horns of Yrstagg

23rd Glory, 1178

The party wakes up, seeing the world through the eyes of the jotnar jarls who apparently have been meeting to discuss plans for the winter fighting season. Fjornjot, the bastard was pushing for a fight with the mortals infringing on his territory. But King Ymghirr, Jarl of all Yrstagg could not allow the bastard to lead the fight so he came up with a cunning plan to convince the others to let him lead.

He would lead the other jarls on a hunt and slay a mighty beast. He would use the Shriek of the Apocalypse horn to summon Wahlkrenwuld of the Grim Wind. Which he would slay with Rimebreaker

The jarls fought their way to the Azure Spike and slew the dragon. Ymghirr united the jarls and began to plan for the coming war, with the Jotnar under one banner.


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