The Ebon Empire
The Devan created the Aasimar with the use of the Osmadiel protocol. A device of unknown origin, but rumored to be able to create life. The Osmadiel Protocol was lost during the war with the Titans.
Aasimar are particularly loyal to a cause, and take up zealotry with ease. Tending towards militant orders of religious sects, and being more than willing to die for their friends and family. The Aasimar tend towards a quiet seriousness, with stark dress, and few celebrations. Most Aasimar holidays are severe and sombre.
Ability Score Increase. Your Wisdom score increases by 1, and your Charisma score increases by 2.
Age. Aasimar mature at the same rate as humans, but live a few years longer.
Alignment. Due to their celestial heritage, Aasimar are often good. However, some Aasimar fall into evil, rejecting their heritage.
Size. Aasimars are built like well-proportioned humans. Your size is Medium
Speed. Your base walking speed is 30 feet.
Darkvision. Due to your celestial heritage, you have superior vision in the dark and dim conditions. You can see in dim light within 60 of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Celestial Resistance. You have resistance to necrotic damage and radiant damage.
Celestial Legacy. You know the light cantrip. Once you reach 3rd level, you can cast the lesser restoration spell once with this trait, and you regain the ability to do so when you finish a long rest. Once you reach 5th level, you can cast the daylight spell once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells
Languages. You can speak, read, and write Common and Celestial.